We are approaching the launch of Ultimate Marvel vs. Capcom 3, and with one more significant event being held before the original MvC3 is retired, I’d like to take a look at the players and (their teams) that have been most successful. When you see these guys pop up on stream, you gotta watch. I sat front and center at Evolution this year, watching the Top 32, cheering on a old friend Stone Nyguen, and saw most of these guys butt heads with each other.
I can’t get every big name on this list, so let me put a few that I have not written up PR Balrog (Evo 2nd Place – Dante/Wolverine/Tron), EG.fLoE (Wolverine/She-Hulk/Akuma), LB.ChrisG (Amaterasu/Ryu/Wesker), DRS.Masta CJ (Dormammu/Magneto/Wesker), MRN.Marn (Magneto/Zero/Akuma), BT.IFC Yipes (Dante/Wesker/Akuma), AG.MarlinPie (C.Viper/Magneto/Amaterasu), and new sensation, Flocker (Zero/Tron/Phoenix). Head to FADC.com to see some match videos with these guys and the ones I will speak about in this article. You won’t be disappointed at all!
Wesker/Haggar/Phoenix
Played by: Viscant (Box Arena)
The main team used by the current Evolution World Champion, Viscant. It combines one of the strongest characters in Wesker, with a destructive assist and the backup plan of the best option in the game. What makes the team strong is that it limits your options more than the common Phoenix team. If you get the snapback and remove the Phoenix threat early, you still have to deal with Wesker teamed with Haggar, which is a very nasty mix. Wesker is a hard one to take out, and it’s made worse with the fact you just can’t get aggressive with the assist lariating everything. If you don’t get the snap on Phoenix, just running Wesker and Haggar out of life will pretty much lock in Dark Phoenix. The mixup potential, combo extensions, and resets make this a Phoenix team that doesn’t need Phoenix to win. Paired up with Viscant’s strong mind for strategy, this team becomes very deadly.
Wolverine/She-Hulk/Akuma
Played by: Justin Wong (Evil Geniuses)
Justin Wong is known for being a down-back turtle style player who patiently waits for his chance and capitalizes on it quickly, decisively, and without hesitation returns to his down-back position. Then he picked up Rufus in SF4 and showed people, yes, he does know how to run the triangle offense. And then he took it to the extreme in MvC3 when he brought out this evolution of his She-Hulk team. Wolverine is mixups for days with damage through the roof. When paired with Akuma’s Tatsu assist, he can literally hold forward, dive kicking and drill clawing everything like he just doesn’t care. His She-Hulk became overshadowed by his Wolverine, but is no slouch, and he innovated a few tricks that are also used by many She-Hulk users. His first two characters paired with Akuma create a devastating mix that can just cut though people before they know what has truly happened.
Wesker/Wolverine/Akuma
Played by: Noel Brown (Unveiled Gaming)
Noel Brown, until this year’s Evo, was known for two things. Being Justin Wong’s friend and giving Smooth Viper the Bionic Arm. Earlier, he played the mega-keepaway team of Sentinel/Dormammu/Dr. Doom (which is also used by Glltty, a young mid-west talent that had embarrassed many a grown man). This team he adopted before charging headfirst into Evo Top 8–which is also used by my sparring partner–is pure filth. All it needs is one opening and the lifebar disappears in large 70%+ sized chunks. Wolverine and Akuma we touched on above, but Wesker with Akuma is just as dirty. This team can utilize very fast movements with a strong assist to keep guessing games going seemingly forever. Or for 30 seconds, which by that time you’re already dead. If you watch a Noel Brown match, you might even get upset at how fast his opponents die sometimes. Isn’t this a two-player game? Wow!
She-Hulk/Taskmaster/Spencer
Played by: Combofiend (Complexity-Cross Counter)
West coast loves their She-Hulk, but without a doubt, the most fearsome She-Hulk out there, and probably in the world, belongs to Combofiend. First known in this game for his stunning Spencer comebacks, he has expanded his ability to the point that he now does mixups with She-Hulk+Spencer that are seemingly inescapable. He certainly isn’t giving his secret away–he just chops down your characters from full life to death and sticks you back into a blender that literally no one knows how to properly escape. Far from a one-trick pony, he can extend any combo with perfect DHCs, due to his team working well together. If any character from this team touches a character on your team and you don’t die, you should thank whatever higher power you believe in. Taskmaster relaunches, double Bionic Arms, Emerald Cannon resets (!), character-switch dizzy combos, nigh-inescapable dizzy resets. The list goes on, and nearly everything on it is filled with death.
Amaterasu/Dr. Doom/Phoenix
Played by: Clockw0rk (Brokentier)
Clockw0rk has always been known for his innovative offense, so in MvC3, he picked up the most deadly offense in Phoenix, and stuck with one of his MvC2 mains in Dr. Doom. What resulted was Doom technology otherwise unknown, unheard, or unexpected. Most played him like he should stay on one side of the screen. Clockw0rk played him like he should be wherever the hell Clock wanted him. Air dash loops? Doom got those! Midscreen self-relaunches? Doom got those! Corner relaunch loops? Doom got those! He can kill you with one character so well, you forget that he is also an Amaterasu innovator pulling off stance switch combos from counters or executing full screen zoning with a character many people have forgotten has the ability. And, oh yeah, he’s not bad with Phoenix also.
Magneto/Dormammu/Phoenix
Played by: Filipino Champ (Complexity-Cross Counter)
To contrast, the Champ is probably the best straight out Phoenix player. He is incredibly slippery and hard to take out his threat with a snapback. The problem with Phoenix, however, is that even when you are on point with her, you can get blown up by randomness. Despite being very strong (as evidenced by his top 8 performance at Evolution), he sometimes falls to things that make you wonder how that happened. His strength lies in the fact that he has a team that in theory should not work well at all with the biggest meter hog paired up with what could be the second biggest one all tied together with the fact that he plays unconventionally. But he makes it work. He transitions from 100% defense to 100% offense better than almost anyone, and having Magneto and Dormammu on his team magnifies that. He is not afraid to use meter, because he is not afraid to mix it up with regular Phoenix. In fact, after he evades the snapback attempt to kill his Phoenix, when people are trying to bait him into tagging in another character, he’s killing them with Phoenix!
Magneto/Storm/Sentinel
Played by: Fanatiq
And finally, Fanatiq. He is a MvC2 legend who plays MvC3 like it’s MvC2 and is probably the only person to have made it work. He pairs old strategy, with an old team, with some new tech and ended up narrowly missing the top 8 cut at Evolution. He throws out hypers without regard to meter. He rarely will use Magneto’s level 3, opting instead for a three-stage DHC (usually incorporating the DHC glitch). If he sees the ability to punish something full screen he will hyper and immediately DHC to Storm’s Ice Storm for the punish–sometimes burning three meters for it. When it’s time for chip, he will Ice Storm to Hyper Sentinel Force, pop the X-Factor and then Hyper Sentinel Force into Ice Storm. Thus, filling the screen up with so much junk that it’s nearly impossible to survive–classic MvC2 style. His strength lies in his unconventional nature and ability to always do something that his opponent doesn’t expect, despite using something that makes them confident that they know what’s coming.
Tags: marvel vs capcom 3, top players, top teams